I also wouldn’t be totally heartbroken if they altered partner designs to be a little more standardized. Although I wouldn’t be TOTALLY heart broken if that happened. I just don’t want them to make the STORY about paper or god forbid replace Kammy with Kamek. So I’m fine with those changes and actually look forward to them. Like pipes look like they were going for cardboard, when you go into a building it always unfolds. I know peoole LOVE to claim that the original Paper Mario’s environments weren’t made of papercraft.but it’s very clear they were lol. I do also expect environments to look more made out of “stuff”. Like maybe the camera is a little more like TOK. Environments I would expect to generally have the same layout, but be maybe made a little more fun for 3D movement and exploration. I mean I would expect a remake to have exactly the same dialogue. The original PM64 looked better to me than TOK in every way but resolution. The only scene I thought looked good is when they let the Water Vellumental fill the lake with water instead of blue sheets of paper like all of the other water sources in the game. The whole game of TOK felt lifeless to me while playing, it was just a diorama to set up paper "jokes", and just looked bad 99% of the time. He says in an interview it took him many years to get a chance to introduce his joke of Toads folding themselves into a staircase. Apparently he has been trying to force the series to focus more on paper based jokes and gimmicks since he joined the series. I honestly think TTYD went too far with paper based gimmicks and art, and likely due to Tanabe. They wanted trees to look like trees, stone to look like stone etc. They already had far more "paper looking" graphics on the SNES, so it wasn't hardware limitations holding them back. While the story would make up for the bad art style, it would still look bad. I think that's truly what makes the art style gimmicky. We don't need Stickers and Origami and office supplies. I just want something more akin to the enemies in SMRPG/PM/TTYD/SPM. The enemy does NOT have to be related to arts and craft. I would also hope whatever new games come after TOK don't focus so much on the paper. I think the new art style would suit PM64 just fine and really breathe some newness into that game especially since the paper gimmick ends right there: at the art style. The art style would be a non-issue if the entire story didn't also revolve around paper. I also think story elements matter as well. CS felt a lot more like a Yoshi game than it felt like a PM game imo. I'm not exactly sure what it is? Like yes the fact that locations feel more like levels and less like actual towns, etc add to this. TOK feels very much alive where-as CS does not. It is a bit jittery and doesn't feel and life-like as before.īut I do think there's a huge difference between the environments in say CS and TOK. I think there is definitely room to dial it back and not be SO on the nose with it. You can tell in the old games, they were always trying to go for a paper/story book aesthetic but were held back by the graphics. I dont think the new art style is anything foreign though. I still want everything to have that tactile feel, but again, there is definitely always room for improvement and a lot of times less is more! So I definitely would like that aesthetic to stay around and wouldn't want certain aspects to just look like say a 3D model of a building from idk Super Mario Odyssey or Sunshine. I think there is definitely room for tweaks, but I really appreciate the paper mario world existing within the "real" world and being kind of like an art project come to life, or a story book come to life. But I can see how it might be a bit "too much".Īs for the grassy areas, I just disagree there. I thought it was actually one of he more beautiful parts of the game. I do disagree that the Great Sea is ugly. Some of the stuff you see under the water could even be "soggy" or just made out of like arts and craft aluminum and what not. I think this could actually be kind of cool if implemented correctly. I think I much prefer "real" water with SOME paper elements like splashes and stuff. I guess I can agree with stuff like water.
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